﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using octopus.enumeration;

namespace octopus.weapon {
    class MiniCannon : Weapon{

        public MiniCannon() {
            Dimension = new byte[1, 2] { { (byte)TileType.PLAYER_MINI_CANNON, 0 } };
        }
    }
}
